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Brick
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This is the complete list of members for Pose2d, including all inherited members.
| angle() const | Pose2d | inline |
| angle(units::Angle unit) const | Pose2d | inline |
| angle_to(Translation2d point) const | Pose2d | inline |
| as_vector(units::Length length_unit, units::Angle angle_unit=units::radians) const | Pose2d | inline |
| bearing_to(Translation2d point) const | Pose2d | inline |
| distance(Translation2d point) const | Pose2d | inline |
| distance(const Pose2d &other) const | Pose2d | inline |
| exp(const Twist2d &twist) const | Pose2d | inline |
| interpolate(const Pose2d &end, double fraction) const | Pose2d | inline |
| is_near(const Pose2d &other, units::Length distance_tolerance=units::Length(1e-6), units::Angle angle_tolerance=units::Angle(1e-6)) const | Pose2d | inline |
| local_to_world(Translation2d point) const | Pose2d | inline |
| log(const Transform2d &transform) const | Pose2d | inline |
| operator+(const Transform2d &transform) const | Pose2d | inline |
| operator+=(const Transform2d &transform) | Pose2d | inline |
| operator-(const Pose2d &other) const | Pose2d | inline |
| operator==(const Pose2d &other) const | Pose2d | inline |
| Pose2d() | Pose2d | inline |
| Pose2d(Translation2d translation, Rotation2d rotation) | Pose2d | inline |
| Pose2d(units::Length x, units::Length y, Rotation2d rotation) | Pose2d | inline |
| Pose2d(units::Length x, units::Length y, double radians) | Pose2d | inline |
| Pose2d(const Eigen::Vector3d &pose_vector, units::Length length_unit, units::Angle angle_unit=units::radians) | Pose2d | inline |
| relative_to(const Pose2d &other) const | Pose2d | inline |
| rotation() const | Pose2d | inline |
| set_angle(units::Angle val) | Pose2d | inline |
| set_rotation(Rotation2d val) | Pose2d | inline |
| set_translation(Translation2d val) | Pose2d | inline |
| set_x(units::Length val) | Pose2d | inline |
| set_y(units::Length val) | Pose2d | inline |
| transform_by(const Transform2d &transform) const | Pose2d | inline |
| translation() const | Pose2d | inline |
| world_to_local(Translation2d point) const | Pose2d | inline |
| wrapped_mean(const std::vector< Pose2d > &list) | Pose2d | inlinestatic |
| x() const | Pose2d | inline |
| x(units::Length unit) const | Pose2d | inline |
| y() const | Pose2d | inline |
| y(units::Length unit) const | Pose2d | inline |